Human
The Normal Minecraft Experience
Avian
+ Has permanent slow falling
+ Is a bit quicker
- Needs to sleep at high altitudes
- Can't eat meat
Arachnid
+ Has the ablility to climb
+ Hinders foes with cobweb on attack
- has 3 less max Health
- Can only eat meat
Elytrian
+ Has Elytra wings by nature
+ can launch themselvs up into the air, 30s cooldown
+ deals double damage while flying with an Elytra
- Can only waer armor with a protection value equal to or lesser than chainmail
- take more damage from fall, and flying into objects
- gets slowness and weakness when in places with a low ceiling
Shulk
+ Has 9 additional inventory slots
+ Natural Protection, giving you 1 bar of armor
+ Can breack stone without a pickaxe
- Can't use shields
- Exhausts quicker
Wanderer
+ When within two blocks of a light source, you start to heal. Soul variants satiate you instead
+ Wearing leather armor gives you additional armor, speed, and an attack damage buff
+ You are merchant, prices go down when you're around
+/- A wanderer always needs a trusty pouch with them
- Due to your body being used to travel, you became a little weaker to fire
During the night you become faster but also weaker. Weakness can be combated by holding a shield at the expense of losing your speed boost
- Can't eat meat
Reign farmer
+ You direct the earth's nutrients toward crops. Growing them in a matter of seconds
+ You allows plants to get nutrients from the sun.
+ Close proximity to farmland makes you feel at home, and makes you gain regeneration
+ You can summon a random passive or neutral mob
- Your need for agile movements while working with crops, is harder when wearing heavy armor. You prefer only to use leather armor
- You are fragile from working in the fields, so you have less health than humans
- You prefer escaping to fighting. Your attacks are weaker and there is a chance enemy attacks will leave you stunned
Mountain goat
+ You can activate a higher jump, but you'll lose hunger a lot faster. You also take extra fire damage
+ You're able to lunge forward at a high speed. Attacking something while lunging at it will deal extra damage and knock it into the air
+ You have 3 extra hearts
+/- It's easier to live in colder biomes with your thick wool coat, making you faster. In hot biomes however, you overheat and become slower
Cobra
+ Your attack gives the poison effect.
+ Shoots a Poison Arrow.
+ You natural protection, giving you 1 bar of armor.
+ You gain strength during the day and in the nether
+/- You are one block tall
+/- Your skin has turned green
- Staying on a cold place will start to lower your temperature. A bar of cold will start to increase. Having some cold will apply you slowness plus slightly blue skin. Reaching Max cold will increase the slowness level and blue tone, and you will start to get damage. Cold will naturally decrease after leaving the cold place
Feline
+ You are immune to fall damage
+ You jump higher while sprinting
+ You have dark vison
+ Creepers are afraid of you
- You can only mine natural stone when there are at most 2 adjacent natural stones
- You have 1 less heart
Enderian
+ You dont take damage when using Ender Pearls
+ You can reach further
- You take damage while in contact with water
- You are afraid of pumpkins
Vishaichian
+ You have 3 extra hearts
+ Your can use an ablilty increasing your melee damage by +2
+ You can spit poison
+ You can summon up to 3 Evoker fangs around you
+ You jump higher
+ You deal +4 melee attack damage
- Fire deals double damage to you. Additionally, when on fire it gives you Blindness and Weakness.
- Villagers have increasing prices when trading with them
- You can only eat meat
Sand walker
+ You are immune to fire damage
+ You are immune to hunger
+ Your skin blends in with the sand
+ you can shift throuth the sand like air
+/- You got more value out of eating rotten flesh, and less from steak
- You are at a disadvantage in the cold
Calamitous rogue
+ Place a marker at your feet. If you get a kill on anything while sneaking, teleport back instantly
+ On-hit, instantly restore 1 durability of your weapon ata 33% chance unless the weapon is 1 hit away from breaking
+ Smooth Talker: [Sneak + Right-Click] a villager to raise your reputation with them, letting you trade even despite Bounty Target. If a villager is nearby after 10 seconds, irongolems will begin hunting you
+ Strikes while in stealth reset your bar, but gain an extra effect based on your held item. Axes shatter shields, dealing heavy damage to the item. Shields stun the victimfor a short time and breaks their flight if any. Swords cut any health-increasing status effects on the target. Melee trident hits deal drowning damage after a short delay.
+ Ambush strikes make your victim glow for a medium duration for you
+ Your stealth bar refills instantly after scoring a kill
+/- Killing withers, ender dragons, illagers, and iron golems gives you bonus emeralds. However, other entities have a 20% chance to not drop anything
- Villagers won't tradewith you unless you use Smooth Talk on them.
- You have reduced damage if your stealth bar isn't full
- Iron golems will attack you the moment you break cropsnear them
Blob
+ You can eat amethyst shards
+ You are immune to lightning
+ You move faster in cold bioms
+ You can use your ability to gain temoporary health, but you also get blindness and slowness
+ Although you still use normal hearts, your health has been replaced by a health bar. Using abilities or getting hit causes the bar to go down a constant amount
+ ou can shoot out a part of yourself (This uses 20% of your health bar)
+ You get a speedboost when hit
+ Double tapping a movement will dash in that direction
+ Your attack will give a stack, up to 3 times, at 3 stacks, your next attack deal more damage and set to one stack, it will reset after some times not attacking
+ You can store things inside yourself and they don't drop on death
+ You are stronger when your health bar is more than half full
You receive 175% more xp from all sources. [Right-Click] whileholding a book to gain 20 experience points.
+/- You are as tall as a husk, but you have fewer hearts
+/- You cannot drown in water, but you get weakness
- you get weakness in hot bioms
- When wet, you start transforming into some kind of puddle making you slower and hungrier
Moth
+ Your big eyes have adapted to see within dark spaces
+ Being a moth has its own perks, you are naturally lighter. You are immune to fall damage and velocity based damage
+ You can launch yourself in the direction you are looking
+ Due to your infatuation with light, you gain various buffs around different light sources
+/- You are smaller than usual
- Your eyes are only used to darkness and low light, the sun is too much for you to comprehend. You feel overwhelmed and weakened in its presence
- Your body and wings are lightweight and cannot withstand scorching, you take double damage from fire sources
Child of cthulhu
+ You can launch yourself in the air, in the direction youare looking at
+ You have extra reach
+ You can switch between Small, Normal and Large size
+ You are granted with permanent Water Breathing
+ You have perfect underwater vision
+/- You change the color of your skin if you are in water or on land
- You get hungry more often
- Fire represents everything you are against for, so it deals triple damage to you
- Since you have grown use to water, you get slowness on land (when it is not raining)
Candyperson
+ You are able to craft a cake with 9 sugar in a crafting table
+ You are able to craft a cookie with 4 sugars in a crafting table
+ Eating cookies gives you more saturation than normal
+ Temporarily get resistance, but lose some food points
+ You don't take damage from sweet berry bushes
+ You start with some sugar related items
+ Craft 9 sugar with 9 sweet berries in a crafting table
+ When you have sugar in your offhand, you eat it and get sugar effects
- You MUST eat sweet food
Sunken sailor
+ You spawn near a shipwreck
+ You have a special connection with this object allowing you to see entities through blocks while using it
+/- Water passes right through your body, So you can sprint at full speed underwater, But it also means you cannot swim
You do not require air to survive allowing you to live under water without dying
+/- As your soul begins to fade into memory, your skin becomes translucent
Snake
You are a poisonous snek
You have the health of a snek
You can intimidate your enemies by hissing
[Sneak + Jump] Sneks can lunge onto prey
Pixie
+ Being a being of pure fondness gives you permanent luck and a warming aura
+ Gain a small upwards boost
+/- You are now four times smaller with five less hearts
Hellforged
+ You can see in lava much better than a normal human
+ Because of your powerful metal arms, you can swim through lava with ease
+ Because of your incredibly hot body, your attacks instantly set enemies alight
- You swim slowly and take damage while in water
- You take damage if you are noy on fire or submerged in lava
Frog
+ You can jump high
+ You can breath under water
+ Your skin produces a toxin that you can use to poison others
- When your exposed to the sun you will dehydrate and die
Blazian
+ You can throw a flurry of fire charges
+ You spawn in a Nether Fortress
+ You can swim through lava
+ When in the Nether you have Speed II, Strength, and nomobs will attack you
+ Your body is made up of flames, so it can set enemies on fire justby your punches and you have flames around you
+/- Flame particles emit from your body
+/- Launch up 15 blocks and gain slow falling until you hit theground
- You can't use bows, crossbows, and tridents
- When in a cold environment your majorly slowed and Weakness IIis applied
- You gain Weakness when you are in the Overworld
Goolien
+ You're able to condense yourself to a quarter your usual size, but due to your high density (and smaller legs), you become slower
+ Thanks to your body being an in-between of a solid and a liquid, it's more difficult to hurt you, and you take less damage from physical attacks and projectiles
+ Having to survive in space, you've adapted to have no need to breathe air, and are able to go underwater without the fear of drowning
+ You take less velocity damage, but if the potential damage is severe enough, you become slow while you try to put yourself back together
+ You have increased saturation from meats, you don't get hunger or poison status effects. (You have no natural regeneration and you will always be at half hunger - eating food directly refills your hearts. You cannot eat when you are at full health)
+/- Your gooey skin makes you green and somewhat translucent
+/- With your sticky skin, you're able to climb walls. However, this also makes it so you can't throw tridents as effectively, and can't use bows or crossbows whatsoever
- Because you are not entirely solid, you deal reduced damage
- Since your body passively absorbs water over time, being in water too long causes you to become slower
- Your chemical composition makes you extremely flammable, and thus you take increased fire damage, and can only be put out with water or powder snow
- You cannot wear iron armor or above in deserts, the nether, and other hot biomes or else risk being set on fire from the heat. You can protect yourself from this by enchanting your armor with Fire Protection I or better
Withered fox
+ You get more food out of sweet berries
+ Undead mobs are afraid of you and the Wither will not attack you
+ You have natural protection
+ You have immunity to poison, hunger, wither, nausea, and weakness
+ Your have the ability to be more resistant to attacks and make you immune to projectiles when at half health
+ You have natural speed
+ You have the ability to shoot wither skulls
+ You are immune to sweet barries bush damage, and cacti
+ Your melee damage infects enemies with your sickly disease
+/- You float instead of jumping for a short time
+/- Your natural spawn is the nether
You are an undead mob
+/- You steal things from people and hide those things in your mouth
+/- You are 1.5 block tall
- Your body has withered your hearts away
Sprinter
+ You have the ability to gain speed, strength, and regeneration, but get down to two hearts when it wears off
+ You are only slowed down to standard sprinting speed by soul sand
+ You have permanent Speed III
+ You can use bows and crossbows to their maximum output, dealing more damage, knock back, and shooting from further away
+ You have the ability to heal 10 health, if your hand is empty
- You take more damage to fire and lava
- You have two less hearts than normal
Dolphin
+ Like a dolphin you can jump out of the water
+ You to have Speed II while in water
+ You are able to spawn a dolphin
+ You have permanent waterbreathing
+ You can see better underwater
+/- You can only eat raw fish, but it gives a lot more hunger bars than usual
+/- Your natural spawn is in the ocean
- You get Slowness and Weakness while not in water
Zero aizawa
+ You have speed and slow falling
+ Your reach is increased
+ creepers, spiders, skeletons, and zombies won't attack you unless provoked. You also get good discounts for villager trades
+ You have the ability go into a very resistant state that makes you invulnerable to any type of damage and you deal 2x damage, but after you use this ability you get Slowness, Weakness, and Hunger
- You have slowness 2 when wearing netherite armor
- When in harsh lighting conditions, you get Blindness and Slowness
- When in small spaces do you have weakness and hunger
Ravager
+ You are 100% knockback resistant and naturally take slightly less damage
+ You gain strength while holding an axe
+ You are able to dash forward, giving you a chance to hit your enemies and sending them farther away
+ Pillagers are passive towards you
+ You have increased health and armor
+ You can summon a vex to fight for you, but they will die after some time
+/- You are larger than the average person
+/- Your immense strength causes your hits to launch your foes
+/- Whenever a player kills you, they get the Bad Omen effect
- Iron golems are hostile agenst you
- You trample farmland unless you are sneaking
- You can't wear any armor below diamond
- You cannot use shields, bows, and crossbows
- You get tired faster than normal due to your size
- You are permanently slowed
Beaver
+ You have Dolphin's Grace when underwater
+ You gain haste when near logs and stripped logs
+ You have the ability to get speed and regeneration for a short time
+ You deal extra damage
+ You can store precious items in your mouth that do not drop ondeath
- You gain Mining Fatigue when you have more than a stack of any log in your inventory
Witch of ink
+ Being near paintings satisfies your inner artist, replenishing your hunger slowly
+ You can craft wool with just 2 strings
+ Erase the color of the entity you're looking at. [Sneak] to self-cast
+ With the respective dye in hand, click to fire a ray of red, blue or green energy that colors entities around the impact
+ You have natural armor
+ You can fire a ray that reanimates the first painting it hits, turning the entities in them alive. They will be passive to you
+ Witches are passive to you
- You are immune to Invisibility
- Food restores no hunger for you
- You have only 8 hearts
- You take quadruple damage from burning
Emblazing warrior
+ You are able to unleash a strong attack in a X-shaped cross in front of you, dealing damage to everything inside, including you. The attack's shape will change to a +-shaped cross upon reaching 3 fury
+ X-Slash deals less damage to you than to other mobs. You also take less damage from being set on fire. With 3 fury, you will not take damage from X-Slash or burning
+ For each 25% HP lost, you will gain fury, which increases all of your powers' effectiveness. Ignition: Whenever you attack with at least 1 fury, there is a 33% chance to ignite mobs to your left or right side. At 2 fury, this will ignite enemies on both sides at a 66% chance. At 3 fury, the chance of this activating increases to 95%
+ The higher your fury is, the more damage you deal with attacks
+/- You never earned EXP from killing mobs. You gain coins instead; after you gain enough coins, you can get an emerald
- You take +1 heart of damage from entities if you have less than 2 Fury
- You get hungry faster than the average person
- At 3 fury, you will begin burning
- At 3 fury, you can no longer see your health
Rat
+ You are a fast critter, being naturally faster than most and are able to attack faster than others
+ Mobs drop more loot
+ You are able to give your attacks strong knockback.
+ Immune to poison effects caused by food
You can use your inherent rat abilities to deliver a powerful bite
+/- Your eyes have adjusted well to the dark, allowing you see perfectly. But water causes your vision to diminish
+/- You are one block tall
- You are small and your paws aren't made to swim faster, you are slower in the water
- Your eyes are not used to the sunlight, if you are under daylight, you will go blind
Drakonwither
+ You are immune to the wither effect
+ You can shoot a wither skull
Boarling
+ All food is far more saturating
+ Being in Hog-Wild state will play audio queues every once in a while
+ If at or below half health, you will enter a rage state, boosting both your speed and attack damage
+ Your base attack damage is much higher than average
+ Your thick skin and weight reduces any received knockback orprojectile damage
+/- The smell of bacon encourages your attackers to deal far more damage. Be careful around fire
- Your unhealthy appetite has you move slower than usual
- Your lack of fingers prevents you from using shields and projectile weapons.
Gaia
+ Your bond with flowers and nature means they give you their strength when you are around them. Different flowers offer different effects
+ You gain Regeneration, Saturation and Speed when around a group of 3 or more flowers
+ You're as light as a flower giving you slow falling
+ You can regain hunger from the sun
+ You have natural thorns
+ You have thorns all over your body, and the ones on your fists are designed to have a weak poison
+/- You are naturally smaller in size, being the size of a lovely rose
- You are more at risk to dying from drowning, withering, and burning
- Though you created them, you aren't exactly friends with Fungi. They do their best to hinder you when you're around them
Demi god
+ You have abilities to gain strength for a short while
+ You are naturally faster than most (when not in the nether)
+ You have extra health
+ You can pass through blocks
- You take more damage from bosses
- You take extra fire damage
- You are cursed by the underworld when you are in the nether
Insect
+ You gain life by hitting other entities
+ When jumping in the air, you are launched slightly in the direction of your cursor. You also glide for a short time after
+ Walk on water (and lava)
+ You to move quicker
+/- You are the smaller than the average
- water slows you down
- You only have 6 hearts
Deranged
+ Any arrow you shoot, will cause slowness II
+ You have the ability to calm yourself, empty your mind, and then start to breathe. Breathing decreases your derangement bar by 25
+ You can launch 3 darts anywhere in the direction you are looking. This dart will cause slowness II
+ The damage you do with swords adds an extra heart of damage
+ You can haggle with villagers to lower your prices
+ When your derangement bar is lesser than or equal to 25 it will put you in a tranquil state. While tranquil, you are as fit as a fiddle. Being tranquil gives you Speed 2 and, Jump 1 as well
+/- When your derangement bar is over or equal to 75, you will go insane. While insane, you deal an extra 2 hearts of damage, but your mental state is so broken that you are only left with 4 hearts to spare
- You cannot sleep
- You begin to see things when you are deranged
- You have a deranged bar, there are different effects for different levels of derangement. You fill up your derangement bar by killing something. However, to decrease your derangement bar, you use your breathing ability
- Killing something increases your derangement bar by 25
Binturong
+ You have the ability to camouflage into your surroundings to become invisible, but use hunger
+ You deal extra damage with their sharp claws
+ You can ride other players
+ You can jump higher
+ You can break blocks faster
+ You have permanent nightvison
+ You move faster
+ You are immune to spikes and thorns
+/- You are small when crouching
+/- You are smaller that normal
- You cannot waer nertherite armor
- You take extra fire damage
- You take extra explosion damage
Raptus
+ You deal more damage
+ You jump higher when running
+ You have the ability to jump forward
- You are smaller, and take more damage
- You cant waer armor above iron
Void samurai
+ When shifted you regain divinity, used to use your abilities and enhanced attacks. Note: You cannot attack during this time
+ You can become invisible for a short while
+ Automatically dodges the first attack you receive (with a cooldown)
+ Your attacks deal extra damage
+ Your attacks link your target to the void, cleansing them of impurities
+ You move faster
- You can't use shields or ranged weapons
- You are unable to use potions
- You only have 8 hearts
- When under the effect of slowness, you get weakness 100
- You cannot waer armor above gold
- You cannot eat food
- You take extra magic damage
Hero of the wild
+ While holding your sword you're able to shot an energy attack
+ You have the ability to call your horse
+ You can roll to escape enemies
- You lose hunger faster
- You cannot swim
Red panda
+ You have nightvison
+ You can freeze all mobs in 30 block radius
+ You can climbe blocks
- You take 50% more fire damage
- You can only eat bambo
- You move slower during the day
Marshmallow
+ Whenever you take fire damage you gain a crispiness level, lowering your health and giving you positive buffs. However, whenever you drink a honey bottle you lose a crispiness level
- You have less health
- You take extra fire damage
- You cannot swim
- You are one block tall
Merling
+ You can breath underwater
+ You can see underwater
+ You don't break blocks slower in water
+ You swim faster
+ You don't sink in water
- You can only breath when in water
Blazeborn
+ You are immune to fire and lave damage
+ You deal more damage when on fire
+ You are immune to poison and hunger effects
- You start the game in the nether
- You take damage when in contact with water
Phantom
+ You have the ability to switch in/out of phantom state
+ You can walk thorugh blocks when in phantom state
+ You are invisible in phantom state
- You loss hunger when in phantom state
- You brun in daylight when not invisible
- You have 3 less hearts
Dark mage
+ You can teleport anywhere within a 25 block range
+ You have the ablilty to cast a crush spell on enemies
+ You can turn a book in your offhand into a Mage Spell Book
+ You have the ability to heal yourself with mana
+/- You have a mana bar which can be used to cast spells. If you run out of mana, you die
- You have permanent slowness
- You can't use ranged weapons
- You have 5 less hearts
- You deal 70% less physical damage
Soul seer
+ When your Soul Well is above 25% energy, you will gain buffs. At 25% you gain Night Vision and Speed. At 50% you gain Haste. At 100% you gain Strength
+ You have slowfalling
+ You need to fuel your soul by attacking entities
+ You can see the souls of entities through all objects
+ You fill Food and fuel your Soul-Well with strikes
+ You can instantly travel through the world towards any entity you can see
- Your health is half
- When injured or sprinting you will use up your Soul-Well
- You struggle to see the world the same as others
- When your Soul Well drops below 25% you will require food quicker then normal. If you drop to 0% you will begin to die
- You are unable to eat the physical food
Bird
+ You can ride other players
+ You can lauch yourself forward
+ You can fly
+ You have the ability to copy sounds
+/- You deal double damage while flying, but half when not
- you have less hearts
- You are small
- You can only eat wheat seeds
- You cannot use bows, crossbows, or shields
- You can only wear leather, gold, chainmail, or and iron chestplate as armor
Magmean
+ You bounce on all blocks
+ You have a chance to drow magma cream when hit
+ you move faster in lava
+ You are immune to kinetic damage
+ Your attack set mobs on fire
+/- You regain hunger by being in lave
- You cannot eat food.
Flea
+ By punching your victims while NOT crouched, you can drain their blood and receive healing, saturation, or a small buff. This is your only way to feed
+ By punching your victims while crouched, you can afflict them with a random negative effect
+ You can ride on other players
+ You are immune to damage from prickly plants, high falls, and crash landings
+ You don't need to eat
- You only have four hearts of health
- You're barely 3 pixels tall
Raptus
Spirit ram
+ You have the ability to hide 5 items in each horn that don't drop of you die
+ You have the ability to summon a big mist cloud around you that starts to suffocate everything around you
+ You can pass through blocks (but it's too unstable to phase for long)
- You have to sleep above Y = 70
- You only have 9 hearts
Panoptican
+ You can float (but it's too exhausting to fly for long)
+ You can toggle whether you glow or not
+ You have the ability to Aim at an entity to strike it with a sudden crippling terror, afflicting wither
- You take more damage from fire
- You deal massively reduced direct damage
Glacier
+ If you're inside the powder snow block, you don't take freezing damage, and drops your temperature down enough for you to survive in hot environments for a few minutes
+ You are able to walk on water by turning it into ice
+ When you deal critical damage, your touch temporarily freezes the target. If the target is resistant to fire, it takes 2.5 hearts from it
+ You're able to collect Snow and Ice with your bare hands. However, you still need to use a bucket to collect Powder Snow
+ You can breathe ice, freezing enemies and dealing a little bit of damage to them
+ You move mutch fater on ice
+ you have 1 armor bar filled
+ If you throw a snowball when sneaking, it is split into 10. Snowballs also do more damage to opponents
+/- You are waeker in sunlight, and stronger at night
- You take 2x more fire damage
- You can't sleep when it's not cold enough. One half of your bed needs to be adjacent to at least 3 blocks that belong to snow or ice block tags
- When in hot biomes and Nether, you cannot use your special abilities, and slowly start dying if not cold
Sporeling
+ Your attacks cause undead mobs to decompose faster for a short amount of time after being hit
+ You are immune to poison, hunger, and decay
+ You can ride on other players
+ Secondary Ability: Spread spores around you that poison all nearby entities in a 4 block radius
+ You're faster in the air
+ You have the ability to Blast spores into your cap to launch you upwards
- You are tiny
- You can only wear armor up to iron level
- You have less health
- You take 2x more fire damage
Iceling
+ You are buffed in cold biomes
+ You Deal more damage over all in cold biomes
+ You're able to collect snow and with your bare hands
+ You are immune to multiple things
+ You dont need to eat as offen
+ You can shoot shards of ice
+ You get water breathing
- You're inchling sized
- You loose hunger faster when in warm biomes like Deserts or the Nether
- You take double fire damage
Mothling
+ When nearby a lantern you get regeneration
- When nearby a soul lantern you get mining fatigue
- Armor weighs you down, at most you can only wear a mix of iron and chainmail
- You're smaller and have less hearts
- You can only eat leather, and rabbit hide
Half wither
+ You are immune to the effects of other withers
+ You feed off the souls of those you kill
+ Shoot wither skulls at your target
- Your Soul needs more energy to stay stable
Chimaera
+ You do not need Oxygen
+ You have the ability to Let loose your bioweapon
+ Hurting something will restore hunger. However, you can't eat normal food
+ You teleport after taking damage. (Up to once per minute)
+ Potion effects one level stronger
+ You are immune to fall damage
- Your HP is cut in half under the sun
- You useing shields slows you down. Fire deals exstra damage to you
Artificial construct
+ You can shoot arrows from your offhand
+ You cannot heal naturally, but you can heal your self with iron nuggets (put an iron nugget in your offhand to consume it)
+ You take slightly less fall damage
+ You have natural armor
+ You are also immune to poison
+ You have extended reach
+ You have the ability to store items in a second invetory, that are not lost appon death
- You are a battery powered machine. This battery slowly runs our over time. As the battery decreases, you will start to move slower until you cannot move at all. You can refill this battery by placing coal in your offhand
Mouse
+ You move faster
+ Zombies, Skeletons, and Creepers will not attack you
+ you can ride other entities
+ When hit by an opponent, there's a chance to replace their currently held item with a wooden hoe
- You are only 1 block tall, and you have 5 hearts
Corrupted wither
+ You warp to another dimension becoming invulnerable to any kind of damage and become invisible
+ You can cause any nearby projectiles to warp and slow down
+ You deal exstra damage with swords
Raptus
+ You are immune to wither
+ You spawn in the Nether fortress
+ Blazes, Wither Skeletons, and Skeletons will not attack you
+ Stone sowrds deal mutch more damage
+ Applies the wither effect on your opponent for a short period of time after hitting them
+/- You are naturally three blocks tall
- You take increased damage that ignores armor from weapons enchanted with Smite
Kirin
+ You are fast at will and can climb blocks
+ You can launch yourself extremely far
+ As a special ability, you gain high speed for a short time
- You get hungry faster
- You hate the water, gaining Slowness and Weakness
- You are cat sized; a block tall
Illusioner
+ You can shoot a blindness arrow
+ You can shoot a beam giving the target nausea
+ You have the ability to spawn 4 copys of youreself
+ You deal more damage with a bow
+ Pillagers are freindly with you
- You deal less damage with swords
- Iton golems are hostile
- Villagers won't trade with you
Copper golem
+ You have natural armor
+ You have 12 hearts
+ You have a small permanent damage boost
- You are naturally half a block tall
- You oxidize over time in three stages. The more oxidized you are, the slower and weaker you will become. Place honeycomb in your offhand, and it will be consumed to undo oxidation
- You cannot eat regular food. Instead, you can consume copper by placing it in your offhand
Broodmother
+ You are fast and at will, you can climb blocks
+ Attack a target in a cobweb, using your fist to feed yourself
+ you have natural armor
+ you have exstra health
+ You can jump farther
+ you are immune to poison damage
+ attack deal poison damage
+ You have the ability to tram every entiety in a 10 radius in cobweb
+ you take less damage
+ Spiders are not hostiale towards you
+ You can spawn cave spiders
+ you have the ability to shot cobweb deals damage to entitys it lands on
- You take increased damage that ignores armor from weapons enchanted with Bane Of Arthropods
Ice king
+ You get a buff in cold bioms
+ You don't take any freezing damage
+ You Breathe ice
+ You can toggle frost walker, with a 3 minute stamina, than a recharge time
+ You will heal when near a snow golem
+ Warp to the entity you are looking at. If you miss then it will warp you to the closest entity
+/- When you respawn, your size gets randomly chosen between 3 and 1 blocks tall. Your max health is affected by your size as well
- You take more damage from fire, lava, lightning, exsplotions, and the sort
- You loss hunger faster and get weakness in cold bioms
Ice porcupine
+ You deal slightly more damage when hitting with an empty hand
+ You are covered by thorns
+ you have the ability to fire several spikes that slow enemies
+ You one block tall but can jump and run faster and higher than most
+ You have the ability to get Invisibility for a short time
+/- you get speed when in cold biomes, and hunger in hot biomes
+/- You cause water to freeze around you
- You take double fire damage
Thornling
+ While wearing a full set of armor with Thorns 3, you receive 40% less damage
When hit, the attacker will get damaged by one heart, this cannot be blocked by any type of armor or shield. You're also immune to thorns based damage
+/- you can only wear gold armor, but you can craft a stronger version of armor using gold blocks
- You're about 1.4 blocks tall
- Wearing, holding, or being hit by anything with a curse enchantment will affect you with Wither
- You have 3 less hearts, and deal 40% less damage
Anomaly
+ You can teleport where you want to go
+/- You belong in the night time! Take a leap, grab a sword and use that moonlight to your advantage
+/- The starlight in you greatly weakens you during the day, be careful until nightfall
- You cannot sleep
- Your body will periodically fade away causing hunger
Ram
+ You can dash getting stronger and faster for a short time
+ You can charge up your energy and distribute it to jump really high
+ You have a permanent Jump Boost & Slow Falling
+ If you attack someone while sprinting, you ram them giving you bonus knockback on that attack
- You can only sleep above Y = 90
Lunar path
+ You have theability to shoot out chain, that give the wither effect
+ you have the ability to summon an armord skeleton and zombie
+ Drop-rates are increased
+ At night-time you get buffs
+ You summon up to 3 evoker fangs on enemies around you, but only at night
- You take 3x damage from all mobs
- You get slowness weakness and start to burn in sunlight
- You take damage from water but only during the day
- Villagers prices are heightened and iron golems attack you on sight
- You take increased damage that ignores armor from weapons enchanted with Smite
Shadow crawler
+ When in dark spaces you receive a boost to most stats and can see more clearly
+ You have the ability to instantly move 15 blocks in front of you
+/- You can't eat, but you have slow regearetion
- When it's day you receive debuffs
- When exposed to light, you temporarily lose your sight
Gnoll
+ You get en buff from the hunger status
+ When exposed to moonlight you can see clearly at night
+ You get increased knockback resistance, speed, and toughness, when under half health
- You cannot wea armor
Warforged
+ You're immune to poison
+ You have night vision
+ You do more damage
- You get slowness and weakness when wet
Kelperet
+ Dolphins will protect you if you are attacked
+ You can wear a nautilus shell as a helmet to breathe on land
+ You permanently have the effects of a conduit when in water
+ You have double your pickup range in water
+ You can perform an aquatic dash
+ You are able to grant nearby players (15 blocks) with 3 minutes of Conduit Power
+ You get speed and strength when standing on raw prismarine blocks
+ You are able to fit in tight spaces
- You are shorter then others
- You can't wear helmets, you can only sleep in a bed next to water
Jellyfish
+ You more out of eating dried kelp
+ Your touch paralyzes and poisons upon contact
+ You can see perfectly underwater
- You get dry on land, when not holding youre breath
- You are tiny
- You'll dry out if you're to long out of water